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Experience

Veteran

Other skills

Field Recordist; Interactive, Game, & Film Sound

Highlighted references

• The Northwest Soundscapes Project
• inFAMOUS: Second Son
• inFAMOUS 2

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FAQ, About

About Andy Martin

Sound designer | USA | Washington

Sound Designer, Field Recordist, Dork
A lifelong noise-maker at heart, Andy first discovered sound design while attending Berklee College of Music. He has since crisscrossed the United States making nifty noises for film, television, video games, commercials, libraries, and more. An avid field recordist, when he’s not making things on a screen go whoosh for Sucker Punch Productions, Andy can be found out in the woods with his daughter, patiently listening for birds and insects, stalking railways for excellent train pass-bys, and putting contact microphones on weird sounding objects. Lately Andy’s been documenting the sounds of the United States’ Pacific Northwest with The Northwest Soundscapes Project.

Credits

YearProject nameClientRole
2014 inFAMOUS: First LightSucker Punch ProductionsSenior Sound Designer
2014 inFAMOUS: Second SonSucker Punch ProductionsSenior Sound Designer
2011 inFAMOUS 2Sucker Punch ProductionsLead Sound Designer
2009 inFAMOUSSucker Punch ProductionsLead Sound Designer
1998 Grim FandangoLucasArts Entertainment CompanySound Designer
2011 inFAMOUS: Festival of BloodSucker Punch ProductionsLead Sound Designer
2007 Aqua Teen Hunger Force Colon Movie Film for TheatersCartoon Network/ Adult SwimAdditional Sound Design
2015 Grim Fandango: RemasteredDouble Fine Productions, Inc.Sound Designers
2007Hellgate: LondonFlagship Studios, Ping0Sound Mixer
2007Medal of Honor: AirborneElectronic Arts Los AngelesAdditional Audio
More credits on IMDB

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