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Experience

Professional

Specializes in:

Game audio

Other skills

Game audio integration, recording, mixing, scripting

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About Anne-Sophie Mongeau

Sound designer | Canada

I am an experienced and skilled sound designer with a passion for game audio. It resonates perfectly with both my creative and technical inclinations, and allows me to put into application my artistic thinking and problem solving reasoning.

I currently work as a game audio engineer at Eidos Montreal, and was previously Game Audio Engineer at DIGIT Game Studios in Ireland. This position as a ‘one-person’ department involved making, overseeing and managing anything audio-related for the game including sound design, music supervision, recording, editing, mixing and integration. My focus is on sound design and integration, which I have also done while working with Vibe Avenue for indie titles such as Livelock (Tuque Games), Leap of Fate (Clever-Plays), Castle Story (Sauropod) and Big Action Mega Fight (Double Stallion). I equally have a background in linear media doing sound recording, designing, editing and mixing for short films, documentaries and animations.

My passion for sound brings me to experiment with various tools, which means I’ll sometimes be editing and processing in my DAW, sometimes working on procedural audio in Pure Data or Max/MSP, sometimes coding for audiovisual installations. I find any creative process involving audio greatly rewarding, but what I enjoy the most is contributing to bringing a videogame to life with outstanding audio content, and collaborating with the game development team so that our aligned visions can create something truly unique and original.

Finally, I believe in sharing knowledge and learning from my fellow audio professionals, so I put together a blog [annesoaudio.com] where I talk about game audio as well as other digital art topics which I think can be helpful to the community, and I contribute actively to other important audio blogs such as the Audiokinetic Blog, A Sound Effect and The Sound Architect.

Credits

YearProject nameClientRole
2016 LivelockTuque GamesSound Designer, Integration (Wwsie)
2015 Leap of FateClever-PlaysSound Designer, Integration (FMOD)
2014 Castle StorySauropod StudioSound Designer
2014 Big Action Mega Fight!Double StallionSound Designer

Awards

YearAwardAwarded for
2016SIMA AwardBest Sound Editing – Transit Zone Documentary (Dir. Frederik Subei)
2014Casual Connect USABest Audio Award – Big Action Mega Fight! Game (With Vibe Avenue)
2014Elektra – MUTEK | EM15Finalist – Audiovisual creation contest (The Crystal Interface)
2014FRQSCPrestigious Scholarship

Education

YearSchoolCourse
2015University of EdinburghMSc Sound Design

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