Specializes in:

Film audio

Other skills

Field Recording, Editing, Live sound, Foley, ADR, Music Production

Highlighted references

• “The Rime of The Ancient Marnier” a play retelling the famous poem to reflect upon the refugee crisis. All people involved were incredible.
• “Octavia” this game had incredible visuals and characters to design and work with. Stella Chang the designer, is incredibly talented and hard working.
• “Jeff vs. Lisa” The outer limit production team were incredibly organised and fun to work with. The whole project was bizzare fun from start to finish

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FAQ, About

About Dee O’Leary

Sound designer | Freelancer | UK

Reliable, friendly and adaptable. I enjoy working with many different people on many different projects. I work in all aspects of sound from field recording to live concerts. I have worked on a few films around Edinburgh such as “Nowhere Yet” by Gabriel Bagnaschi and “Chloe” by Francesca Challis-Thompson. These involved everything from on set recording to ADR and Foley.

I enjoy working on projects that involve wildlife and nature, having used personal recordings towards many different projects such as “PrOwl” and musical samples for various events and compositions.

Community Arts is an important area for me and I have been lucky enough to be involved in various projects around Edinburgh.


YearProject nameClientRole
2017Nowhere YetGabriel BagnaschiADR supervisor, Sound Designer
2017ChloeFrancesca Challis-ThompsonField Recordist
2016 Jeff vs. LisaOuter Limit ProductionsSound Designer
2017The Games We PlayTatiana MatrangaSound Designer/Foley Artist
2016OctaviaECASound Designer/ Game engine implementation


2017Edinburgh College of ArtMSc Sound Design
2013Institute of Technology, TraleeBA Music Technology

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