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Specializes in:

Game audio

Other skills

Game audio integration, field recording

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FAQ, About

About Felix Krejci

Sound designer | Bigpoint GmbH | Germany

Experienced sound designer, field recordist and lecturer with a passion for the technical and creative challenges of game audio. Self-driven team player with more than six years of hands on experience within international teams inhouse and remotely throughout the full development cycle, using all kinds of game engines and audio middlewares.

“The day I stop learning is the day I die.”


YearProject nameClientRole
2016 Drakensang OnlineBigpoint GmbHAudio Lead / Sound Designer
2015 Divinity: Original Sin Enhanced EditionLarian StudiosSound Designer
2015 “Destruction” sound fx libraryBoom LibraryField recordist
2014 Divinity: Original SinLarian StudiosAudio Lead / Sound Designer
2013 Divinity: Dragon CommanderLarian StudiosAudio Lead / Sound Designer
2011 Q.U.B.E.Toxic GamesAudio Lead / Sound Designer

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