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A Sound Effect

Experience

Veteran

Specializes in:

Game audio

Other skills

Field recordist

Highlighted references

• Splinter cell
• Life is strange
• Ghost recon

Contact Frederic Devanlay

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FAQ, About

About Frederic Devanlay

Sound designer | Big wheels studio/Red libraries | France

Sound designer for video games, films for over 20 years and co-founder of Red libraries
Sound libraries for Zero G, SoundMorph, Bigfish audio : Cyberstorm, Future weapons, Altered reality, Deep impact, Perception, Matter mayhem, Solarsky…

Credits in game :
Dishonored 2
Life is Strange
Watch dogs
Splinter cell
Far cry
Ghost recon future soldiers
Remeber me
The Crew…/…

Credits

YearProject nameClientRole
2015 Life is strangeDontnodAudio artist
2008Splinter cell Double agent and Pandora tomorrowUbisoftAudio artist, Foley artist
2008Farcry 2UbisoftSound designer (Vehicle engines and foley)
2008Ghost recon advanced warfighterUbisoftSound designer and foley artist
2012Watch dogsUbisoftSound designer
2007Dark MessiahArkanesound designer
2010Heroes of Might&MagicUbisoftsound designer
2007Splinter cell Pandora tomorrowUbisoftsound designer
2013Mars war logsSpider gamesvoice recorder
2003RaymanUbisoftsound designer
2005Rainbow six (Vegas)Ubisoftsound designer (Trailers)
2010RuseEugen systemsound designer (Cutscenes)
2009Devil’s flowersound designer
2011Dias de graciassound designer
2016The ModelField recordist
1995Atlantis 2Cryosound designer
1993Guardian of darknessCryoComposer
2015The crewIvory towersound designer (Trailer)
2016 Dishonored 2Arkane studiossound designer, field recordist

Awards

YearAwardAwarded for
2015FS awardsBest soundtrack and sound design for Life is strange
2008Gang awards nominationBest sound design of the year (Ghost recon AW)
2008BAFTA nominationBest sound design (Ghost recon AW)
2007Gang awards nominationBest sound design of the year (Splinter cell)

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