About Jamie Molloy
Sound designer | UKI’m a sound designer and composer based in Guildford/London for games and film.
My objective is to create unique, innovative and memorable audio for my clients. I want to use my technical skills, knowledge and creativity to make your project the best it can be. I take pride in my ability to create professional sound effects and music at a high standard with great attention to detail.
Skills:
I have a strong passion for video games and film, and an in depth understanding of what makes a game or film successful.
I can use a variety of software including Pro Tools, Logic Pro X, REAPER, iZotope RX and more. I also
have experience with game engines and middleware such as Unity, GameMaker: Studio and Wwise.
I consider myself to be sociable and a great communicator and coordinator. This helps when
collaborating with others in a team. I can also work effectively on my own, as I am very self
dependent.
I consider myself to be versatile when it comes to creating sound for a variety of styles and genres.
I have a desire to learn and grow. I am at a very early stage in my career and I am eager to
learn everything there is to know!
Credits
Year | Project name | Client | Role |
---|---|---|---|
2017 | COLOR | Dual Studios | Sound designer/Composer |
Education
Year | School | Course |
---|---|---|
2017 | Academy Of Contemporary Music | BA (Hons) Creative Sound Design |