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Experience

Professional

Specializes in:

Game audio

Other skills

Composer, Musician, SFX Implementation (Native/Middleware)

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FAQ, About

About Jay Fernandes

Sound designer | USA

I make music, sound effects, and audio experiences for fun and professionally and have been in the games industry in general since 2009. I’ve created for mobile, web, and console/PC titles. I’m familiar with FMOD/Wwise, Unity, Reaper, Logic X, Lua/Python, C# and a myriad of other tools suited for helping create and implement audio in games. I’m also a loudness advocate in video games and have been working towards aligning game audio (especially in the indie scene) to the accepted standards.

Credits

YearProject nameClientRole
Coming 2016TBDIndie StudioAssistant Sound Designer and Composer
More credits on IMDB

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