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Experience

Professional

Specializes in:

Game audio

Other skills

Game Audio Integration, Wwise, FMOD, Fabric, C#, Composing

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About

Sound designer | Michael Klier / Sound Design For Games & Media | Germany

I’m a technical Sound Designer for Games with a strong focus in implementation using either native Game Engine Audio features or Middleware Solutions like Wwise / FMOD / Fabric.

Credits

YearProject nameClientRole
2015 X-Plane / Sound Design Ground Work For Cessna 172SP (FMOD, Mobile/Desktop) (NOT LIVE YET)Laminar ResearchSound Designer
2016 PlatesSound Designer
2017 Rise Of LegionsBroken Games UG BerlinSound Designer

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