sound design, music composing and direction, game audio implemention
• Killer Instinct
• Sunset Overdrive
About Zachary Quarles, MPSE
After working in the Doom and Quake mod scenes for several years, I was hired in 2000 by Wisconsin-based developer Raven Software. While at Raven, I worked on titles such as: Star Trek: Elite Force, Jedi Knight: Jedi Outcast, Soldier of Fortune II, X-Men: Legends, X-Men: Legends II, Marvel Ultimate Alliance, and Quake 4.
In 2006, I picked up stakes and moved to Chicago to accept the position of studio audio director for Day 1 Studios. In this position I interacted with the programming staff to incorporate audio within the proprietary Day 1 engine and tool suite, oversaw the audio “vision” for every title, worked with in-house sound personnel, created loads of content, worked with contractors, planned out work schedules and budget requirements, and generally went insane.
In 2009, I was approached by id Software to head up the audio for the latest incarnation in the Doom franchise, so I moved to Texas to create some demon sounds.
In 2012, I decided I hadn’t moved enough; so decided to head to the Pacific Northwest to take an Audio Director position at Microsoft. I’m loving both the organization and the area. I’m excited for the future and excited to make a home here in Seattle.
|2016||Doom||Zenimax/id Software||Additional Audio|
|2016||Killer Instinct: Season 3||Microsoft Studios||Audio Director|
|2015||Killer Instinct: Season 2||Microsoft Studios||Audio Director|
|2014||Sunset Overdrive||Microsoft Studios||Sound Designer|
|2013||Killer Instinct: Season 1||Microsoft Studios||Sound Supervisor|
|2014||D4: Dark Dreams Don’t Die||Microsoft Studios||Sound Supervisor|
|2013||Cloud Spin||Microsoft Studios||Sound Designer|
|2013||Ascend: Hand of Kul||Microsoft Studios||Sound Designer|
|2013||Galactic Reign||Microsoft Studios||Sound Designer|
|2012||Chapman||Chapman Films||Musical Sound Designer|
|2011||RAGE||Zenimax/id Software||Sound Designer|
|2011||F.3.A.R.||Warner Bros Interactive||Sound Designer|
|2009||Wolfenstein||Zenimax/Raven Software||Sound Designer|
|2006||Marvel: Ultimate Alliance||Activision/Raven Software||Sound Designer|
|2005||Quake 4||Activision/Raven Software||Audio Lead|
|2004||X-Men Legends||Activision/Raven Software||Sound Designer|
|2002||Soldier of Fortune II: Double Helix||Activision/Raven Software||Audio Lead|