Experience
VeteranOther skills
Sound DesignContact Adrian Talens
About Adrian Talens
Composer | adriantalens.com | CanadaI am a composer and sound designer for video games and VR. As a full time freelancer, I have been a working professional in the game audio scene 2015. In addition to creating sound effects for games, I specialize in music production, delivering full soundtracks from start to finish, recording, mixing, mastering, and have a formal background as a multi-instrumentalist musician/composer.
My dedication is in multimedia excellence for game developers of all types. I focus on collaboration, communication, and creating audio that supplements the entire multimedia experience. I run a recording studio I am skilled in the creation and design on sound effects. In addition to recording traditional instruments, I utilize applications such as Reason, Reaper, Adobe Audition, and FMod, with an extensive library of software instruments, synths, plugins, and SFX libraries.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2023 | Davigo | Davigo Studio, Vancouver, BC | Composer, Sound Designer |
2023 | Poly Bridge 3 | Dry Cactus, New Zealand | Composer |
2020 | Poly Bridge 2 | Dry Cactus, New Zealand | Composer |
2018 | Woten | Grapplebug, Vancouver, BC | Composer, Sound Designer |
2018 | Evasion | Archiact, Vancouver, BC | Sound Designer |
2017 | Steven Universe – Dreamland Arcade | Cartoon Network, Atlanta, Georgia | Composer, Sound Designer |
2016 | Snow Fortress | Mythical City Games, Vancouver, BC | Composer, Sound Designer |
2016 | Poly Bridge | Dry Cactus, New Zealand | Composer, Sound Designer |
Education
Year | School | Course |
---|---|---|
2007 | Kwantlen Polytechnic University | Associate of Arts: Music |