
Experience
Semi-proOther skills
Game audio integrationContact Wilfried Nass
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About Wilfried Nass
Sound designer | UKSound Designer mostly for games, I pride myself on being able to support a team with a great knowledge and experience in both Sound Design and Computer Science, using the latter to help ease the workflow by building scripts and implementing sounds into an audio engine or a game engine.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2013 | Stellar Overload | Cubical Drift | Sound Designer |
| 2017 | Romeo & Juliet | Common Ground Theatre | Sound Designer |
| 2018 | Sense & Sensibility | Common Ground Theatre | Sound Designer |
| 2019 | Epic Word Adventure | Sounding Sweet | Sound Designer |
| 2019 | Jumanji: The Video Game | Sounding Sweet | Sound Designer |
| 2019 | Enemy on Board | Game Music Town | Sound Designer |
| 2019 | Unseeing Evil | Invesona Films | Sound Recordist / Sound Editor |
| 2020 | BAC Mono Sound Library | Sweet SFX | Sound Recordist / Sound Editor |
Education
| Year | School | Course |
|---|---|---|
| 2017 | Audio Mentoring Project | Sound Design |
| 2013 | ACFA Multimedia | Sound Design |
| 2010 | University of La Rochelle | Multimedia |
| 2009 | University of Reims | Computer Science |








