AboutSound designer | Warner Bros Discovery | USA | Georgia
I am a driven Audio professional with experiences in the TV Post-Production and Video Game industries. From sci-fi video game sound effects to vintage audio clean up, my experiences have made me comfortable working with different forms of entertainment media and audio formats. I currently work extensively in Pro Tools for both short and long format content such as podcasts, trailers, and promos; while my game audio experience included working in Reaper and programming with Oculus, Unreal Engine, Unity, Wwise, and proprietary audio engines. My optimism, eagerness for feedback, and passion allows me to work with intentionality, ease of communication, and in the best interest of the project.
|2019||Savannah College of Art and Design||Sound Design|
|2017||Monmouth University||Music Business|