Other skills

Sound Supervision, Re-Recording Mixer, Dialog Editor, Music Supervisor

Highlighted references

• Metabook- Sound Designer for 2 titles- enhanced digital books includes full cast audio drama and interactive content
• Slaqr, Inc. Sound Designer and Mixer 2009-2017. Creative editorial house – promo, shorts, sizzle reels, upfronts, branded content
• G4TV- 2001-2007 In house audio director, sound designer, composer, re-recording mixer, dialog editor for startup cable network

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FAQ, About

About Brian Golub

Sound designer | Brian Golub Sound | USA | California

I work with filmmakers, producers, directors, editors, agencies, post houses, television networks, independent artists, musicians, record labels, and content creators to help them get the best sound for their projects.

Looking to collaborate on new and exciting projects across all forms of media. Interested in video game sound, spatial and virtual reality audio design and mixing, improving broadcast and web audio standards, creating top quality sound for video games, independent films, documentary, short form, promos, podcasts, and multimedia content.


Year Project name Client Role
2016 I’ll Take You There Metabook Sound Designer
2017 Arrow of Time Tree Media Sound Effects Editor, Sound Designer
2014 Zombeavers Jordan Rubin Sound Designer, Foley Artist
2011 Thrive Clear Compass Media Supervising Sound Editor, Sound Designer
More credits on IMDB


Year Award Awarded for
2011 ProMax Gold- Best Sound Design Best Sound Design- Sons of Anarchy- “Pebble”
2015 Earphone Award for Exceptional Audio- Audiophile Magazine Metabook- “Midnight in the Garden of Good & Evil”


Year School Course
1998 California Institute of the Arts BFA Music Technology & New Media
2001 Moviola Pro Tools Certification
2003 Video Symphony Surround Sound Mixing
2017 Antioch University Los Angeles BA Applied Arts & Media

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