About Corentin JouetSound designer | Ubisoft Montpellier | France
I love sound in its every form. May it be the recording of a rare animal or an epic musical score from a Hollywood blockbuster. I enjoy facing designing challenges when it comes to video games and 3D animation movies. I have a strong passion for video games and I love to make my own interactive systems in audio middlewares such as Audiokinetic’s Wwise and implementing them into game engines such as Unity 3D. Being part of a development team stimulates my creativity, and drives me as creating the best and the coolest of sounds for a game is my ultimate purpose.
|2017||ISTDS Montreal||Sound Design Masterclass|