Specializes in:

Game audio

Other skills

game audio integration, wwise

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FAQ, About

About Corentin Jouet

Sound designer | Ubisoft Montpellier | France

I love sound in its every form. May it be the recording of a rare animal or an epic musical score from a Hollywood blockbuster. I enjoy facing designing challenges when it comes to video games and 3D animation movies. I have a strong passion for video games and I love to make my own interactive systems in audio middlewares such as Audiokinetic’s Wwise and implementing them into game engines such as Unity 3D. Being part of a development team stimulates my creativity, and drives me as creating the best and the coolest of sounds for a game is my ultimate purpose.


Year School Course
2017 ISTDS Montreal Sound Design Masterclass

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