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Experience
ProfessionalOther skills
Integration, Audio Branding, VO Editing, Mixing, Field RecordingHighlighted references
• Vainglory, Super Evil Megacorp – Awesome lore and Characters to work with• Bierzerkers, Shieldbreak Studios – Beer vikings and bloody fun!
• Flamebreak, Nimbly Games – Fast paced brutal action RPG, love working with these talented guys
About Eric Van Amerongen
Sound designer | USA | CaliforniaI’m deeply passionate about sound and exploring its depths both on a creative and practical level. The knowledge I’ve gathered over the years has given me a unique take on sound design that I love to share with others while collaborating on new and exciting projects.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2015 | Wildstar | Carbine | Sound Designer |
2016 | Bierzerkers | Shieldbreak Studios | Audio Lead, Sound Designer, Implementer |
2014 | Lords of The Fallen | CI Games/Deck 13 | Sound Designer |
2014 – Ongoing | Vainglory | Super Evil Megacorp | Sound Designer |
2013 | Marvel Heroes | Gazillion | Sound Designer |
2015 | Flamebreak | Nimbly Games | Sound Designer |
2013 | Alien Rage | CI Games | Sound Designer |
2015 | Firefall | Red 5 Studios | Sound Designer |
2016 | Ratchet and Clank PS4 | Insomniac Games | Cutscene Sound Design |
2015 | Oculus Audio Pack 1 | Sound Designer, Field Recordist |
Education
Year | School | Course |
---|---|---|
2005 | Expressions College of New Media | Sound Arts |
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