
Experience
ProfessionalOther skills
Audio Engineer, Composing, Music Production, Sound DesignerHighlighted references
• Engineering the dialogue for ‘Beyond a Steel Sky’• Assisting in sessions with David Tennant for ‘Call of Duty: WWII’
Contact Jake McCormack
About
Sound editor | UKLead Voiceover Engineer at PitStop Productions, as well as a Freelance Audio Editor and Sound Designer with multiple years of experience across AAA and Indie Video Games, Podcasts, and Audiobooks.
Current experience of recording, guality controlling, editing and fixing dialogue, either at source or within the editing stage of production, through multiple software packages, including Reaper, Izotope RX, Cubase, Pro Tools, and Ableton, as well as recording dialogue in both Motion Capture and Voiceover sessions.
Previous experience within a Music-based recording studio engineering, producing and mixing for multiple artists and vocalists across a range of musical styles.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2020 | Beyond a Steel Sky | PitStop Productions, Revolution Software | Audio Engineer |
2020 | Phantom: Covert Ops | Pitstop Productions, nDreams | Audio Engineer |
2020 | Corruption 2029 | Pitstop Productions, The Bearded Ladies | Audio Engineer |
2020 | Sniper: Ghost Warrior Contracts | Pitstop Productions, CI Games | Audio Engineer |
2020 | Baldur’s Gate 3 | Pitstop Productions & Larian Studios | Dialogue Audio Engineer |
2021 | Destruction AllStars | Pitstop Productions | Audio Engineer |
2020 | Warhammer 40,000: Battle Sister | Pitstop Productions | Audio Engineer |
2020 | SpellForce 3: Fallen God | Pitstop Productions | Audio Engineer |
2021 | F1 2021 | PitStop Productions, Codemasters, EA | Audio Engineer |
2022 | Grid 5 | Pitstop Productions, Codemasters, EA | Audio Engineer |
Education
Year | School | Course |
---|---|---|
2015 | Leeds Beckett University | Music Technology (BSc) |