
Experience
ProfessionalOther skills
Wwise, Fmod, Sound Design Composing, Ambisonic, Binaural, 3D AudioHighlighted references
⢠TokaĆÆdo – Funforge Digital⢠Focus Home Interactive
⢠Middle VR
Contact Keveen SIMONIN
About Keveen SIMONIN
Sound designer | FreeLance | FrancePassionate about music and sound architecture, Ibegan my professional training at emc as sound technician.
I eventually chose to follow a musical training curriculum at cim in jazz cursus.
both courses have allowed me to acquire strong skills in composition, harmony and acoustics.
with these skills i continued my studies at isart digital
to learn audio engine and practice sound design so as to validate a degree inmusic and sound design.
currently sound designer in the video game industry, i participate in independent projects as a freelance that allow me to enhance my skills and increase my experience in this sector.
Constantly in pursuit of my personal development, i would like to continue and improve my skills and understanding of the FMOD and WWISE audio engine.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2017 | Perudo | AsmodƩe Digital | Sound Designer, Game Audio |
| 2016 | TokaĆÆdo | FunForge Digital | Sound Designer |
| Since 2015 | All Projects | Middle VR | Sound Designer, Composer, Game Audio, 3D Audio |
| 2015 | Maif and GO | Manzalab | Sound Designer, Composer, Game Audio, 3D Audio |
| 2014 | āFarming Simulator 15ā ,āEtheriumā ,āBlood Bowl 2ā ,āMordheim” | Focus Home Interactive | QA Sound Tester |
| 2014 | Itouch | Edupad | Sound Designer |
| 2017 | Eclipse | BackLight Studio | Implementation |
Education
| Year | School | Course |
|---|---|---|
| 2006 | Enseignement des Metiers de la Communication (EMC) | Diplome Professionel Son |
| 2014 | Isart Digital | Music And Sound Design |
| 2015 | INA GRM | Master Musique Acousmatique et Art Sonore |
| 2017 | UniversitƩ Paris 8 | ThƩorie et Pratique Sonore |









