Official website

Experience

Professional

Specializes in:

Game audio

Other skills

Game Audio Implementation, Field Recording, Audio Editing

Contact Oliver Smith

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Soundlister

FAQ, About

About Oliver Smith

Sound designer | Freelance | UK

I’m a UK-based freelance Game Sound Designer and Audio Implementer with 8 years of professional experience creating and implementing interactive audio for PC, console and VR games.

I specialise in gameplay-focused sound design and Wwise implementation, with experience across combat, weapons, creatures, environments, physics, UI and real-time player feedback systems. I work across the full audio pipeline, from sound design and recording through to in-engine implementation in Wwise, Unreal Engine and Unity.

My credits include Dungeons of Eternity, Wolcen: Lords of Mayhem, and Reave – where I led the audio for a multiplayer PvEvP VR game. I’ve also worked with professional game audio outsourcing teams including PitStop Productions and TuningPop Sound.

I enjoy working closely with developers, designers and artists to create responsive, polished audio that supports gameplay, clarity and immersion. Available for freelance and contract work worldwide.

Credits

Year Project name Client Role
2024 – Present Reave Alta VR Lead Sound Designer
2023 – 2024 Dungeons of Eternity Othergate Sound Designer
2022 – 2023 Wolcen: Lords of Mayhem Studio Wolcen Sound Designer
2021 – 2022 Gestalt: Steam & Cinder Metamorphosis Games Sound Designer
2021 Neuronnet: Mendax Proxy PitStop Productions Sound Designer

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