Experience
VeteranOther skills
Dialog editorial, VO/ADR mixing, Re-recording mixerHighlighted references
• Disney’s DuckTales• Lords of Salem
• 30 Days of Night: Dark Days
Contact Ryan Gegenheimer
About Ryan Gegenheimer
Sound editor | Contextual Sound, LLC | USAI’m a veteran audio post-production professional, with most of my experience being in sound editing and sound design for film and TV (both live-action and animation). I also have experience in other roles such as assistant sound editor, re-recording mixer, dialog editor, ADR/VO mixer, recordist, and music editor. The projects that I’ve had the opportunity to work on range from low budget/indie films to major motion pictures. My versatility and adaptability have led to a wide range of experiences which inform my current skillset and approach toward future roles that I may step into.
** The above reel is some semi-recent animation sound editorial / design work I did on the first season of the DuckTales reboot on Disney +.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2017 – 2018 | DuckTales | Boom Box Post | Sound Effects Editor / Sound Designer, Foley Editor |
2015 | We Are Still Here | Anarchy Post | Sound Designer / Sound Effects Editor |
2012 | Lords of Salem | Anarchy Post | Sound Designer / Sound Effects Editor |
2011 | The Cabin in the Woods | Danetracks | Apprentice Sound Editor (utility role sfx edit & assistant) |
2010 | 30 Days of Night: Dark Days | Anarchy Post | Sound Designer / Sound Effects Editor |
2023 – 2024 | Max and the MidKnights | Boom Box Post | Sound Effects Editor |
Awards
Year | Award | Awarded for |
---|---|---|
2011 | MPSE | Best Sound Editing – Direct to Video (30 Days of Night: Dark Days) |
Education
Year | School | Course |
---|---|---|
2007 | Conservatory of Recording Arts and Sciences |