
Experience
ProfessionalOther skills
Game Audio ImplementationContact Sam
About Sam
Sound designer | Sound Variant/SOND | USA | New YorkHey, I’m Sam! A Brooklyn-based audio programmer and technical sound designer focused on game audio. I specialize in audio implementation, DSP programming, and building all types of creative coding audio tools!
I have experience with Wwise, FMOD, Unity, and Unreal, and I love working deep in the technical side; from writing custom audio systems in C#, to building procedural audio pipelines in Pure Data. I studied Electronic Production & Design at Berklee College of Music, and minored in Creative Coding.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2024 | Star Mountain | Solo dev |
Awards
| Year | Award | Awarded for |
|---|---|---|
| 2022 | EPD Academic Achievement | Getting outstanding grades in the Electronic Production & Design department at Berklee |
Education
| Year | School | Course |
|---|---|---|
| 2023 | Berklee College of Music | Electronic Production & Design |







