About Adi KeltshSound designer | Netherlands
I am a sound designer with a focus on video game audio. I am passionate about all aspects of sound design, and am always searching to learn new techniques and concepts. I also enjoy the technical implementation of audio and developing dynamic systems that create immersive and interactive experiences within the realm of video games. In the past few years, I received a BSc in Music Technology (2018) and an MSc in Post-production with Sound Design (2020), both from the University of York. Alongside my studies, I was elected as treasurer of the Audio Engineering Society student section. I am currently a Junior Sound Designer at Cloud Imperium Games, working on Star Citizen and Squadron 42. In my free time I work on projects such as Global Conflagration, Beyond Skyrim, as well as recording sound libraries.
|2020||Beyond Skyrim Elsweyr||Beyond Skyrim||Senior Sound Designer|
|2020||Global Conflagration||Midwood Team||Sound Designer|
|2020||Star Citizen||Cloud Imperium Games||Junior Sound Designer|
|2020||Squadron 42||Cloud Imperium Games||Junior Sound Designer|
|2020||University of York||MSc in Postproduction with Sound Design|
|2018||University of York||BSc in Music Technology|