About Albert FernándezComposer | Spain
As a child I was really into videogames.
As a teenager I was really into music.
Now into both!
I’m a composer mostly focused on orchestral music although I’m comfortable making other styles of music.
I started making music for games after meeting some developers at indie forums and since then I’ve gradually grow up a lot as a composer for this media.
My main goal in the course of my career is to create amazing audiovisual experiences through my music, experiences that last with the player after they closed the game.
I define myself as someone who is very pro-active, who takes a lot of attention to details (quite perfectionist!), and always renewing myself both professionally and personally.
|2015||Missing Translation||AlPixel Games||Composer|
|2017||Dive Hard||Impressive Entertaintment||Composer|
|2017||Dunpet Colors||GuGames Development||Composer, Sound Designer, Audio Engineer|
|2017||Who The Hell Is Sarah?||AlPixel Games||Composer, Sound Designer, Audio Engineer|
|2015||HoPlay 2014||Finalist on the sound category for the game ”Missing Translation|