Specializes in:Game audio
Other skillsSound design,Post-Production,Game audio integration, Interactive audio
Highlighted references• Audiokinetic Montreal, QC – Consultant for Wwise Audio Architecture
• Water Wheel – Electroacoustic Composer – Broadcast in Europe, official selection for 2018 Phonurgia Festival
• SSX Blur – Audio director – Electronic Art Montreal – Interactive Music Design and Implementation with Junkie XL
About Aleksandar ZecevicAudio director | Canada
I am a Sound Designer, Interactive Audio Specialist with intense passion and knowledge for language and technology of sound. I worked on 20+ AAA game titles and various music, films multimedia and VR projects in Europe and North America.
My career in sound design started in 1986.
Upon completion of a music conservatory and technical college, I started working in Radio Television Belgrade, Studio B, Radio Belgrade Studio for Electronic Music and Belgrade National Theater.
Under the mentorship of the Belgrade University Professor of Sound Design and Radiophonic Art Zoran Jerković, I continued my education in theory and praxis of sound design, recording and electroacoustic’s until my departure to Canada in 1992.
In Canada, I worked as a freelance Sound Engineer, Audio Designer, Sound Artist and Electroacoustic Composer on film, television, multimedia media projects and performances.
Form 1998 until 2018 – I held the positions of Artistic and Technical Senior Sound Artist and Audio Director for the Interactive Audio in Electronic Art Canada.
As of 2019, I have been working as an independent
Sound designer – Interactive Audio Specialist based in
New Westminster BC
|2019||Ancestors: The Humankind Odyssey||https://gameon.studio/en/||Interactive Audio Specialist, Sound Designer AudioSound Designer Audio Consultant Wwise Implementation|
|2018||Plants vs. Zombies: Battle for Neighborville||Electronic Arts||Senior Audio Artist ,Interactive Music System Design Sound Design|
|2016||Plants vs. Zombies: Garden Warfare 2||Electronic Arts||Senior Audio Artist Weapons, Characters Props Sound Design Environments Soundscape|
|2016||Rory McIlroy PGA Tour||Electronic Arts||Senior Sound Designer|
|2015||NHL 2015||Electronic Arts||Senior Sound Designer|
|2014||NBA Live 14||Electronic Arts||Senior Sound Designer|
|2001||Langara College||Computer Science|
|1994||Institute of Communication Arts – Vancouver, Canada||Sound Design , Sound Engineering.|
|1987||University of Belgrade – Belgrade Serbia (EX Yugoslavia)||Film Studies, Electroacoustic’s, Sound Design|
|1986||Conservatory of Music – Josip Slavencki – Belgrade||Music Theory|
|1986||Technical College-Belgrade – Serbia (Ex Yugoslavia)||Diploma in Electronics|