AboutSound designer | Croatia
I am a former competitive gamer, basketball enthusiast and a sound designer with a strong film and television background. Over the past eight years I have been creating, editing and mixing sound for film, television and as of recent, video games.
As a sound post-production specialist I worked on over two hundred episodes of various television shows, twenty-nine shorts, three feature films, three indie video games and numerous commercials, web-shows and other short forms.
I’m comfortable in performing most sound production and post-production tasks – from studio and field recording to dialogue editing and final mix. I am familiar with a wide range of audio equipment and techniques.
While being a part of game development teams I became proficient in Fmod and Unreal Engine 4. I am experienced in implementing sound assets using Unreal Engine’s Level Editor, Visual Scripting and Animation Blueprints. I also have a Wwise 101 Certificate.
|2013||Southeast of Reason||Nulta Gravitacija||Sound Designer/Mixer|
|2015||Star Stuff: The Story of Carl Sagan||Nulta Gravitacija||Sound Designer/Mixer|
|2018||Za ona dobra stara vremena||MissArt||Dialogue Editor|
|2018||Hangar 8||Nulta Gravitacija||Sound Designer|
|2017||Solstice Chronicles: MIA||Ironward||Sound Designer|
|2017||Antisphere||Soap Interactive||Sound Designer|
|2018||Tormental||Gungrounds, Croteam||Sound Designer|
|2014||Outstanding Achievement in Sound Design Award||Southeast of Reason|
|2012||Academy of Dramatic Arts, University of Zagreb||BA in Film and Sound Editing|
|2016||Academy of Dramatic Arts, University of Zagreb||MA in Sound Design|