About Andrew MushelSound designer | USA | Iowa
I’m a game audio designer with a passion for videogames as creative entertainment and art. I have a communication and music background, but creative sound design was ultimately what drew me to working with digital audio. Carefully crafted audio has the power the persuade, to inform, and to immerse an audience in an experience. My goal is to bring this rhetorical power of sound to videogames to make them even better.
|2013||Laser Ninja||Retro Dungeon Games||Composer|
|TBA||Combustion||Retro Dungeon Games||Composer|
|TBA||Aryse||HRGames||Sound Designer, Composer|
|2016||Iowa State University||Technical Communication, minor in Music Technology|