Experience
Semi-proOther skills
Game audio integration, composing, middleware, basic C#Contact Bas Bertrand
About Bas Bertrand
Sound designer | Bas Bertrand | NetherlandsHey! I’m Bas, a sound designer for video games and currently based in Utrecht, the Netherlands. I love telling stories with sound and the challenges interactive game audio provide, and I firmly believe that in game audio the technical and creative process should amplify each other.
During my study in Music & Technology at the University of Art in Utrecht I passionately worked on interactive sound art, composed music for theatre and film and eventually settled down as sound designer for video games.
In my free time I love to explore, cycle and hike. I’m always armed with a microphone to record the sound jewels I encounter. These sounds are often used in my work as a sound designer.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2019 | Itaï | Maria van Veelen | Sound Designer, Composer |
2020 | Planet Beat | Diggit | Sound Designer, Technical Sound Designer |
2020 | Setting Sail | Imagine People | Sound Designer |
2019 | I don’t have a talent for being submissive | Claire Pisters | Composer, Sound Designer |
2020 | Sister Ties | Jelana ter Brugge | Composer, Sound Designer |
Awards
Year | Award | Awarded for |
---|---|---|
2019 | Best Music | Familieportretten |
Education
Year | School | Course |
---|---|---|
2019 | HKU (School of Art Utrecht) | Music & Technology |