Official website
Twitter

Experience

Professional

Specializes in:

Game audio

Other skills

Film Audio, Sound Designer, Game Audio Integration, Podcast

Highlighted references

• Night Call (base game + DLC) — “Best Independent Game” at the Pégases 2020
• Gladiabots
• Holy Owly

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FAQ, About

About Corentin Brasart

Composer | France

I’m a composer & sound designer based in Paris, France.

I have experience doing audio work in video games, movies, tv, ads, podcast, and general audio branding — I’ve been working both to picture and using video game-related tools (FMOD, Wwise, Unity…).
I’m also familiar with capturing audio in the field and treating it in a post-production environment.

My services include:

– Game audio (music, sound design)
– Film audio (music, sound design)
– Game audio integration (FMOD, Wwise)
– Trailer
– Audio mixing & editing
– Podcast post-production

You can check out my portfolio & showreels at https://www.corentinbrasart.com

Credits

Year Project name Client Role
2020 Night Call – The Long Way Home DLC Monkey Moon Composer, Sound Designer, Game Audio Integration
2019 Night Call Monkey Moon Composer, Sound Designer, Game Audio Integration
2019 Gladiabots GFX47 Composer, Sound Designer, Game Audio Integration
2020 Holy Owly Holy Owly Composer
2018 Intertwined Intertwined TEAM Composer, Sound Designer, Game Audio Integration

Awards

Year Award Awarded for
2020 Best Independent Game – Pégases 2020 Night Call

Education

Year School Course
2018 ISART Music & Sound Design

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