
Experience
ProfessionalOther skills
Game Audio, audio implementation, composing, audio mixContact Felipe Zenicola
About Felipe Zenicola
Sound designer | PortugalI am an audio post-production engineer, composer, and musician with over 15 years of experience creating sound and music for TV, film, advertising, and, more recently, video games. My expertise covers the full spectrum of audio post-production, with particular strengths in sound design, Â dialog editing, and re-recording mixing.
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Throughout my career, I’ve worked on the sound and music of various project scopes, from entertainment shows to experimental films, including drama, comedy, horror, documentary, and children’s programming. This diverse experience has sharpened my ability to adapt technically and creatively to each project’s unique storytelling and emotional needs.
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In addition to my work as a media composer, I am an electric bass player and improviser. With over 20 albums released in collaboration with musicians worldwide, my focus as an original artist is on free improvisation and exploring new approaches to the instrument. This experimental mindset also informs my sound design practice, where I continuously seek innovative ways to tell stories through sound.
Driven by my interest in constantly evolving technically and creatively and my passion for video games, I’m pursuing a master’s in video game music and sound design through ThinkSpace Education at Arts University Bournemouth (UK, remote).
Credits
Year | Project name | Client | Role |
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2023 | LUZ | Netflix | Composer |
2024 | Detetives do Prédio Azul | Globoplay | Composer |
2020 | Conselhos da Noite | The Stone and the Plot | Sound Designer |
2024 | Nebulosa | Maura Grimaldi | Sound Designer, Re-recording mixer |
2024 | Genesis | José Oliveira and Marta Ramos | re-recording mixer |
Education
Year | School | Course |
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2023 | Thinkspace Education | Video Game Audio and Music |