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Specializes in:

Game audio

Other skills

Game audio integration, field recording

Contact Felix Krejci

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FAQ, About

About Felix Krejci

Sound designer | Ubisoft | Germany

Experienced sound designer, field recordist and lecturer with a passion for the technical and creative challenges of game audio. Self-driven team player with more than six years of hands on experience within international teams inhouse and remotely throughout the full development cycle, using all kinds of game engines and audio middlewares.

“The day I stop learning is the day I die.”


CV: Click here


Year Project name Client Role
2016 Drakensang Online Bigpoint GmbH Audio Lead / Sound Designer
2015 Divinity: Original Sin Enhanced Edition Larian Studios Sound Designer
2015 “Destruction” sound fx library Boom Library Field recordist
2014 Divinity: Original Sin Larian Studios Audio Lead / Sound Designer
2013 Divinity: Dragon Commander Larian Studios Audio Lead / Sound Designer
2011 Q.U.B.E. Toxic Games Audio Lead / Sound Designer

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