
Experience
ProfessionalOther skills
Game audio integration, field recordingContact Felix Krejci
About Felix Krejci
Sound designer | Ubisoft | GermanyExperienced sound designer, field recordist and lecturer with a passion for the technical and creative challenges of game audio. Self-driven team player with more than six years of hands on experience within international teams inhouse and remotely throughout the full development cycle, using all kinds of game engines and audio middlewares.
“The day I stop learning is the day I die.”
Website: www.SilentBob.eu
CV: Click here
Credits
Year | Project name | Client | Role |
---|---|---|---|
2016 | Drakensang Online | Bigpoint GmbH | Audio Lead / Sound Designer |
2015 | Divinity: Original Sin Enhanced Edition | Larian Studios | Sound Designer |
2015 | “Destruction” sound fx library | Boom Library | Field recordist |
2014 | Divinity: Original Sin | Larian Studios | Audio Lead / Sound Designer |
2013 | Divinity: Dragon Commander | Larian Studios | Audio Lead / Sound Designer |
2011 | Q.U.B.E. | Toxic Games | Audio Lead / Sound Designer |