About Fernando Nigro
Sound designer | BrazilHello! I am a passionate player (Drums and games =D). I’ve graduated in Digital Games a PUC Minas (Belo Horizonte / Brazil) recently, and I have specialized in Sound Design, covering both the artistic (Recording, Composing, Creating) and technical (Mixing, Mastering, Implementing) part of audio in games made in UNITY. The Software I use for composing is FLStudio, followed by Audacity and Reaper for mixing and mastering music and SFX. As for implementation I use FMOD to create ingame audio events. I also love to adventure myself in 3D as well, using Blender3D.
Awards
Year | Award | Awarded for |
---|---|---|
2017 | PUC Minas Award | Best Soundtrack |
2018 | PUC Minas Award | Best Soundtrack/ Best game |
Education
Year | School | Course |
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2016 | PUC Minas | Graduate in Digital Games |
2015 | Holmes Institute – Australia | English Course |