
Experience
ProfessionalOther skills
Composing, Game Audio Integration (Wwise and FMOD)Highlighted references
• Retro Machina• Hide or Die
• Skydome
Contact Fernando Pepe
About
Sound designer | BrazilHi, my name is Fernando Pepe and I’m a sound designer and composer for games. I started my career in 2011 and since then I’ve been participating in more than 50 projects.
I also have experience on linear media, working on cartoon tv series and tv show as sound designer and sound editor. In games I create sounds and music and if needed I do the implementation using middleware as Wwise, FMOD or something native. I also have experience in creating dynamic music.
As a gamer, my personal goal is to delivery the best sound experience as possible.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2015 | Hunger Games Card Game | Flux Game Studio | Sound Designer, Composer |
2016 | Trenga | Flux Game Studio | Sound Designer, Composer |
2017 | GUTS | Flux Game Studio | Audio Director, Voice Cast, Sound Design, Additional Composer |
2020 | Alkimya | Bad Minions – 7Sounds | Sound Designer |
2020 | Hide or Die | VecFour Digital | Sound Designer, Composer |
2020 | Skydome | Kinship Entertaniment | Sound Designer |
2020 | Musashi vs. Cthulhu | Cyber Rhino Studios | Sound Designer |
2019 | Override: Mech City Brawl | The Balance Inc. | Additional Sound Designer |
2021 | Retro Machina | Orbit Studios | Sound Designer, Composer |
2021 | Tennis Clash | Wildlife Studios | Sound Designer, Composer |
2021 | Zooba | Wildlife Studios | Sound Designer, Composer |
2020 | Cobra Kai: The Karate Kid Saga Continues | Flux Games | Audio Director |
2019 | The Goldbergs: Back to the 80s | East Side Games | Sound Designer |
Education
Year | School | Course |
---|---|---|
2011 | PontifÃcia Universidade Católica de São Paulo | Superior of Technology in Digital Games |