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Experience

Professional

Specializes in:

Game audio

Other skills

Senior Technical Sound Designer & Supervising Sound Editor

Highlighted references

• Death Stranding 2: On The Beach, Kojima Productions/Sony
• Fortnite, Epic Games
• Concord, Firewalk/Sony

Contact Florian Titus Ardelean

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Soundlister

FAQ, About

About Florian Titus Ardelean

Sound designer | Cinesound Europe SRL | Romania

Currently available for remote embedded co-dev and contract sound design. Operating from a purpose-built Dolby Atmos 7.1.4 studio. Fully integrated remote team member across EU, US, and Japan time zones.

Credits on DICE Award-winning and MPSE Golden Reel-nominated titles. My AAA experience includes Fortnite, Death Stranding 2: On The Beach , Concord, and more – see www.florianardelean.com

With a strong background in film post-production (SFX, Foley, dialogue, re-recording mixing), I bring a narrative-driven approach to game audio. As an embedded co-dev, I contribute across the audio cycle, from prototyping to final mix, working closely with discipline leads and production.

AAA Game Audio Experience
Fortnite Battle Royale & LEGO Fortnite | Epic Games

Designed and implemented weapons, cosmetics, emotes, and quests in MetaSounds for 20+ seasons, supporting an ongoing live service model

Death Stranding 2: On the Beach | Kojima Productions — DICE Award for Outstanding Achievement in Audio; MPSE Golden Reel nomination

Edited and synced Foley and haptics for cinematics

Concord | Firewalk Studios

Owned the end-to-end locomotion Foley system, from editing raw sessions to designing, building, and optimizing the core Wwise architecture for 12 characters across 20+ surfaces. Optimized system behavior using WAQL

Cancelled AA Title | Square Enix ATD

Designed and implemented SFX and Foley; owned the entire dialogue and VO pipeline, including localization in 5 languages

Linear Media & Cinematics

Performed dialogue editing and re-recording mixing on 40+ films, including festival-recognized features – IMDb: imdb.com/name/nm3236500
Mixed 100+ dubbed TV episodes for HBO and Disney+
Delivered 400+ hours of broadcast for TV and digital platforms

Technical Expertise

Engines & Middleware: Unreal Engine (Blueprints), Wwise, FMOD
Production & Version Control: Jira, Confluence, ShotGrid, Perforce (Helix Core; CI/CD; server setup; branching)
Systems & Tech: Scripting (Python, Lua); profiling & optimization; live ops
DAWs & Tools: Reaper, Pro Tools, Nuendo, iZotope RX, Waves, Soundminer
Mixing & Delivery: Surround and Dolby Atmos (7.1.4), custom home studio

Collaboration & Leadership

Collaborated with teams across EU, US, and Japan
Partnered with animation, design, and engineering to align audio with narrative and gameplay
Participated in full-cycle hiring loops: developed a tech audio test in Unreal Engine, reviewed submissions, and onboarded new teammates
Mentored junior team members
Agile workflows and remote reviews

Credits

Year Project name Client Role
2012 Chasing Rainbows Tandem Film Sound Designer
2013 Quod erat demonstrandum ICON Production Sound Designer
2014 Toto si surorile lui HBO Europe Sound Editor
2016 Doua lozuri Actoriedefilm.ro Sound mixer, sound designer, re-recording mixer
2016 The Last Day Green Film Sound mixer, sound editor
2017 Hawaii Actoriedefilm.ro Sound Mixer
2019 The Poison Child Teatrul Artedellanima Sound Mixer
2019 Colectiv ALEXANDER NANAU PRODUCTION Sound Mixer
2022 Fortnite Epic Games Sound Designer (Vicious Sound LLC)
2023 Lego Fortnite: Odyssey Epic Games Sound Designer (Vicious Sound LLC)
2024 Lego Fortnite: Brick Life Epic Games Sound Designer (Vicious Sound LLC)
2024 Concord Firewalk / Sony Sound Designer (Vicious Sound LLC)
2025 Death Stranding 2: On The Beach Kojima Productions / Sony Haptics and Foley Editor for Cinematics (Vicious Sound)
More credits on IMDB

Awards

Year Award Awarded for
2013 Nominee – Best Sound – Gopos Awards Si caii sunt verzi pe pereti (2012)
2015 Nominee – Best Sound – Gopos Award Quod erat demonstrandum (2013)
2015 Nominee – Best Sound – Romanian Union of Filmmakers Award Quod erat demonstrandum (2013)
2021 Award of Excellence Sound Editing / Sound Mixing, Accolade Competition The Great Controversy Between Good and Evil
2026 73rd Annual MPSE Golden Reel Nomination — Outstanding Achievement in Sound Editing: Game Effects/Foley Death Stranding 2: On The Beach
2026 29th Annual DICE Award Outstanding Achievement in Audio Death Stranding 2: On The Beach

Education

Year School Course
2009 National University of Theatre and Film “I.L. Caragiale” BA in Film Editing and Sound Design
2025 National University of Theatre and Film “I.L. Caragiale” MA in The Art of Film Sound
2025 National University of Theatre and Film “I.L. Caragiale” MA in Design for New Media

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