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Specializes in:

Game audio

Other skills

Game audio implementation, C#, C++, Python

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FAQ, About

About James Post

Sound designer | Post Game Audio | USA | New York

I’m a recent grad of Columbia College Chicago’s Game Sound Design program skilled in Sound Design for games and Programming.

My education at Columbia College Chicago provided me with the unique student experience of being the Sound Effects Lead for our Senior Capstone game projects. I oversaw sound design for more than 10 games and helped a team of Sound Designers produce high quality interactive audio in Unity and Unreal Engine on PC, Oculus Quest, and HTC Vive.

I’ve worked with several small teams covering the entirety of their games’ audio needs including designing sounds and dynamic implementation systems, dialogue recording/editing, music editing/implementation, and additional game design duties. I have experience shipping small Indie games in Unity and Unreal using both WWise and FMOD. I minored in programming as well so I am very comfortable writing my own code to handle audio in game engines.


Year Project name Client Role
2020 Wendy Goes Hiking Henry Hoare Games Sound Designer
2020 Within Party Party Games Sound Designer
2019 Broom Bash Broom Bash Sound Designer
2019 Lost Inter Henry Hoare Games Sound Designer
2019 Weekend at Grandma’s Parker Hamilton SFX Lead
2021 Dread X Collection: The Hunt Redact Games/Dread XP Sound Designer


Year School Course
2020 Columbia College Chicago BA in Game Sound Design (major)
2020 Columbia College Chicago Programming (minor)
2017 Harry S. Truman College Associate of Science (general)

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