About Julius KuklaSound editor | USA | California
I primarily work with editing and mastering dialogue for video games, but I have experience with all facets of audio work. I initially started out with a focus on music and engineering, but I have continued to branch out and work on my sound design and managerial skills since then. Additionally, I have experience implementing audio for video games, creating tools to make workflows easier (mainly in Lua and Python), and even scripting some games from the ground up.
|2020||The Last Of Us: Part II||Naughty Dog||Dialogue Coordinator|
|2018||Emerson College||Media Production (Specialization in Sound Design and Audio Post-Production)|