
Experience
VeteranOther skills
Cinematic Style SFX Design, Mixing, Wwise ImplementationHighlighted references
• 2017 G.A.N.G. award Sound Design of the Year for Overwatch• 2014 G.A.N.G. award for Hearthstone: Heroes of Warcraft for “Best Handheld Audio”
• 2017 MPSE Golden Reel Award Nomination for Overwatch’s “The Last Bastion” animated cinematic
Contact Kyle Webb
About Kyle Webb
Sound designer | Larian Studios | IrelandAs an experienced audio professional with over 15 years of experience in video games, music, and other media, I bring a wealth of expertise in audio design, editing, and implementation. I have spent 5 years as a gameplay and cinematic sound designer, music editor, and implementation specialist at Blizzard Entertainment, working on game content and cinematic material for their various franchises. At Hi-Rez Studios, I worked with AudioKinetic Wwise and Unreal Engine to support audio content creation and technical implementation for games like Realm Royale, Paladins, and Smite.
My most recent role at Hasbro Cakemix Studios saw me support marketing and post-production strategies as an audio engineer, working on fast-paced and exciting commercial advertisement efforts for television and other linear media for over 300 published and distributed projects annually. I was the sole in-house audio specialist, executing foley and dialogue recording, sound design, music editing, and mixing projects for their large franchise portfolio, including famous properties like Nerf, Transformers, and Disney brands such as Star Wars, Frozen, and Marvel among many others.
Currently, I am a Senior Cinematic Sound Designer at Larian Studios in Dublin, Ireland. My focus is on creating original sound effects and sequences for scenes in the upcoming Baldur’s Gate 3 video game, a beloved franchise licensed and owned by Wizards of The Coast. This is the third title in the Dungeons & Dragons universe, originally created for the pen-and-paper game by Gary Gygax. I am passionate about leveraging my experience in audio design and my love for gaming to create immersive story experiences that transport players to another world.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2014 | Hearthstone | Blizzard Entertainment | Gameplay Sound Designer |
2016 | Hearthstone: One Night in Karazhan Cinematic Trailer | Blizzard Entertainment | Cinematic Sound Designer |
2016 | Overwatch: Alive | Blizzard Entertainment | Foley Editor |
2016 | Overwatch: Recall | Blizzard Entertainment | Cinematic Sound Designer |
2016 | Starcraft 2: Nova Covert Ops | Blizzard Entertainment | Sound Designer/Music Editor |
2015 | Heroes of the Storm | Blizzard Entertainment | Cinematic Sound Designer |
2014 | World of Warcraft: Warlords of Draenor | Blizzard Entertainment | Gameplay Sound Designer |
2012 | World of Warcraft: Mists of Pandaria | Blizzard Entertainment | Sound Implementation |
2012 | Diablo 3 | Blizzard Entertainment | Dialogue Editor |
2010 | World of Warcraft: Cataclysm | Blizzard Entertainment | Gameplay Sound Designer |
2016 | Overwatch: The Last Bastion | Blizzard Entertainment | Cinematic Sound Designer |
2016 | World of Warcraft: Legion | Blizzard Entertainment | Cinematic Sound Designer |
2017 | Paladins: Champions of the Realm | Hi Rez Studios | Gameplay Sound Designer |
2016 | Overwatch: Infiltration | Blizzard Entertainment | Cinematic Sound Designer |
2018 | Realm Royale | Hi Rez Studios | Gameplay Sound Designer |
2019 | My Little Pony: Hello Pinkie Pie | Hasbro Studios | Sound Designer & Mixer |
2022 | Tonebenders Sound Design Podcast | Tonebenders Podcast | Podcast Editor |
2022 | Baldur’s Gate 3 | Larian Studios | Cinematic Sound Designer |
2015 | StarCraft II: Legacy of the Void | Blizzard Entertainment | Music Editor/Implementation |
2013 | StarCraft II: Heart of the Swarm | Blizzard Entertainment | Music Editor/Implementation |
Awards
Year | Award | Awarded for |
---|---|---|
2014 | G.A.N.G. Award – Best Sound Design in a Casual/Social Game | Hearthstone: Heroes of Warcraft |
2014 | G.A.N.G. Award – Best Handheld Audio | Hearthstone: Heroes of Warcraft |
2017 | MPSE Golden Reel Nomination – Computer Episodic | Overwatch: The Last Bastion (Animated Short) |
2017 | G.A.N.G. Award – Best Sound Design in a Casual/Social Game | Hearthstone: One Night in Karazhan |
2017 | G.A.N.G. Award – Best Handheld Audio | Hearthstone: One Night in Karazhan |
2017 | G.A.N.G. Award – Sound Design of the Year | Overwatch |
2013 | G.A.N.G. Award – Audio of the Year | Diablo |
Education
Year | School | Course |
---|---|---|
2005 | Full Sail University | Recording Arts |
2007 | Full Sail University | Entertainment Business Management |