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Experience

Veteran

Specializes in:

Game audio

Other skills

Post Production, SFX Design, Dialogue, Mixing, Field Recording

Highlighted references

• 2017 G.A.N.G. award Sound Design of the Year for Overwatch
• 2014 G.A.N.G. award for Hearthstone: Heroes of Warcraft for “Best Handheld Audio”
• 2017 MPSE Golden Reel Award Nomination for Overwatch’s “The Last Bastion” animated cinematic

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Soundlister

FAQ, About

About Kyle Webb

Sound designer | USA | Georgia

I have been working in audio in either a design, editing or implementation capacity for over 15 years in video games, music, and other media, and 5 years in-house as an FX designer for Blizzard Entertainment for mostly all of its various franchises — both in game content and cinematic material.

Most recently at Hi-Rez Studios working to support audio content creation and technical implementation for Realm Royale, Paladins, and Smite and associated brands, utilizing resources such as AudioKinetic Wwise and Unreal Engine, as well as contemporary linear media/post production.

Now at Hasbro Cakemix Studios supporting marketing and post-production strategies as an audio engineer, working on fast paced and exciting commercial advertisement efforts for television and other linear media — design, editing, and mixing projects for their large portfolio of franchises. Brand teams include properties such as Nerf, Transformers, and external vendors like Disney brands such as Star Wars, Frozen, and Marvel.

Various Highlights include:
-2014 G.A.N.G. award for Hearthstone: Heroes of Warcraft for “Best Sound Design in a Social/Mobile Game”
-2014 G.A.N.G. award for Hearthstone: Heroes of Warcraft for “Best Handheld Audio”
-Sound design for Overwatch’s “Recall” animated cinematic
-Sound design and Foley Editing for Overwatch’s “Alive” animated cinematic
-Sound design for Overwatch’s “Infiltration” animated cinematic
-2017 MPSE Golden Reel Award Nomination for Overwatch’s “The Last Bastion” animated cinematic
-2017 G.A.N.G. award Hearthstone: One Night in Karazhan for “Best Handheld Audio”
-2017 G.A.N.G. award Hearthstone: One Night in Karazhan for “Best Sound Design in a Casual/Social Game”
-2017 G.A.N.G. award Sound Design of the Year for Overwatch

Credits

Year Project name Client Role
2014 Hearthstone Blizzard Entertainment Sound Designer
2014 World of Warcraft Blizzard Entertainment Sound Designer
2013 Diablo 3 Blizzard Entertainment Music Implementation
2015 Heroes of the Storm Blizzard Entertainment Sound Designer
2016 Starcraft 2 Blizzard Entertainment Sound Designer/Music Editor
2016 Overwatch Blizzard Entertainment Cinematic Sound Designer
2018 Paladins Hi-Rez Studios Sound Designer
2018 Realm Royale Hi-Rez Studios Sound Designer
2018 SMITE Hi-Rez Studios Sound Designer
More credits on IMDB

Awards

Year Award Awarded for
2014 G.A.N.G. Award – Hearthstone: Heroes of Warcraft Best Sound Design in a Social/Mobile Game
2014 G.A.N.G. Award – Hearthstone: Heroes of Warcraft Best Handheld Audio
2017 MPSE Golden Reel Nomination Best Sound Editing – Computer Episodic Entertainment
2017 G.A.N.G. Award – Hearthstone: One Night in Karazhan Best Sound Design in a Casual/Social Game
2017 G.A.N.G. Award – Hearthstone: One Night in Karazhan Best Handheld Audio
2017 G.A.N.G. Award – Overwatch Sound Design of the Year

Education

Year School Course
2005 Full Sail University Recording Arts
2007 Full Sail University Entertainment Business Management

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