Experience
ProfessionalOther skills
Technical sound designContact Mads Riddersholm
About
Sound designer | DenmarkHey, I’m Mads.
I am a generalist sound designer from Denmark, specialised in game audio, with a passion for technical sound design and developing audio processes and pipelines.
I have 5+ years professional experience in game development as a sound designer, working on a broad range of games and platforms including indie, VR, mobile and casino games.
I am experienced in using industry standard game engines, middleware and DAWs, including Unity, Unreal, PixiJS, Wwise, FMOD, Reaper and Pro Tools.
My interest in technical sound design and tools development has lead me to learn programming in C#, C++ and JavaScript.
When I’m not working I like to spend time with my friends and family, go to the gym and care for my plants.
Feel free to message me or check out my website and portfolio: https://www.madsriddersholm.com
For more information:
E-mail: contact@madsriddersholm.com
Website: https://www.madsriddersholm.com/
LinkedIn: https://www.linkedin.com/in/madsriddersholm/
Bluesky: https://bsky.app/profile/madsriddersholm.bsky.social
Youtube: https://bit.ly/2QDPqh2
Credits
Year | Project name | Client | Role |
---|---|---|---|
2019 | Kinisia | ThroughLine Games | Sound designer |
TBA | Forgotlings | ThroughLine Games | Sound Designer |
2023 | Blobs | Omnigame | Sound Designer |
2023 | Rollers | Omnigame | Sound Designer |
2023 | Blackjack | Omnigame | Sound Designer |
2023 | Garden of Pets | Omnigame | Sound Designer |
2022 | Safari Snap | Omnigame | Sound Designer |
2022 | Savannah | Omnigame | Sound Designer |
2021 | Dragonhaven | Omnigame | Sound Designer |
2021 | Rainforest Rollers | Omnigame | Sound Designer |
Education
Year | School | Course |
---|---|---|
2020 | Sonic College | Professional Bachelor’s Degree in Sound design |
2015 | Aarhus University | Bachelor’s Degree Programme in Musicology and Film and Media |