Experience
VeteranOther skills
Technical Audio Direction, C#, Blueprints, C++, Cinematic Sound DesignHighlighted references
• Killzone 2• God Of War: Ascension
• Metal Gear Solid V: The Phantom Pain
Contact Mario Lavin
About
Audio director | Invisible Artforms | USA | CaliforniaI’m a full service technical Audio Director but take a cinematic approach toward sound in terms of aesthetics. I’m experienced in voice over production and interactive music supervision and building teams. Some of the titles of I’ve had the the privilege of working on are below.
Audio Director:
Killzone 2 and 3, Armajet, Eclipse Edge Of Light (VR), Covertly (VR)
Lead Sound Designer:
Metal Gear Solid 5 : The Phantom Pain, God Of War: Ascension
Sound Designer:
The Last Of Us: Left Behind, Hohokum, Medal of Honor Airborne, Medal of Honor European Assault
Credits
Year | Project name | Client | Role |
---|---|---|---|
2015 | Metal Gear Solid V: The Phantom Pain | Kojima Productions | Lead Sound Designer |
2013 | God Of War: Ascension | Sony | Lead Sound Designer |
2011 | Killzone 3 | Sony | Audio Director |
2009 | Killzone 2 | Sony | Audio Director |
Awards
Year | Award | Awarded for |
---|---|---|
2009 | Gamespot Editors Choice | Sound Design of The Year |