
Experience
ProfessionalOther skills
Composing, Game audio integration, Wwise, Unity, Fmod, UnrealHighlighted references
• Have a Nice Death, Magic Design Studio• Edge Of Eternity, Midgar Studio
• Big Helmet Heroes, Exalted Studio
Contact Pierre Galibert
About Pierre Galibert
Sound designer | FrancePassionate about films, video games, and the creation of sound universes since my youngest age, I in turn aspire to be able to immerse the listener in a rich and creative sound universe. My skills in recording, editing / linear sound mixing, on the creation of assets, integration into game engines and on interactive audio allow me to bring life to the coherent and artistic vision of a project.
composer and multi-instrumentalist (guitar, bass, drums, piano) self-taught since the age of 12, I aspire to transcribe emotions musically. My universe is ecliptic through epic / orchestral music, rock, jazz, electro. My sound analysis capacity and the many virtual instruments at my disposal allow me to easily adapt to various musical styles and needs.
Reference: Hans Zimmer, Gareth Coker, Darren Korb, joe hisaishi, Yasunori Mitsuda, Ennio Morricone, Philip Glass
Credits
Year | Project name | Client | Role |
---|---|---|---|
2020 | Edge Of Eternity | Midgar Studio | Sound Designer |
2021 | Big Helmet Heroes | Exalted Studio | Sound Designer / Composer |
2020 | Nephelis | Audio Workshop | Sound Designer / Composer |
2020 | One Shot | Audio Workshop | Sound Designer |
2019 | Groupama | Sound Designer / Composer | |
2022 | Have A Nice Death | Magic Design Studio | Sound Designer |
Education
Year | School | Course |
---|---|---|
2016 | ACFA Multimedia | Sound Designer / Sound Technician |
2020 | Audio Workshop | Sound Designer : specialization video game |