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Experience

Professional

Specializes in:

Game audio

Other skills

Composing, Game audio integration, Wwise, Unity, Fmod, Unreal

Highlighted references

• Big Helmet Heroes, Exalted Studio
• Edge Of Eternity, Midgar Studio
• Nephelis, Audio Workshop

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FAQ, About

About Pierre Galibert

Sound designer | France

Passionate about films, video games, and the creation of sound universes since my youngest age, I in turn aspire to be able to immerse the listener in a rich and creative sound universe. My skills in recording, editing / linear sound mixing, on the creation of assets, integration into game engines and on interactive audio allow me to bring life to the coherent and artistic vision of a project.

composer and multi-instrumentalist (guitar, bass, drums, piano) self-taught since the age of 12, I aspire to transcribe emotions musically. My universe is ecliptic through epic / orchestral music, rock, jazz, electro. My sound analysis capacity and the many virtual instruments at my disposal allow me to easily adapt to various musical styles and needs.

Reference: Hans Zimmer, Gareth Coker, Darren Korb, joe hisaishi, Yasunori Mitsuda, Ennio Morricone, Philip Glass

Credits

Year Project name Client Role
2020 Edge Of Eternity Midgar Studio Sound Designer
2021 Big Helmet Heroes Exalted Studio Sound Designer / Composer
2020 Nephelis Audio Workshop Sound Designer / Composer
2020 One Shot Audio Workshop Sound Designer
2019 Groupama Sound Designer / Composer

Education

Year School Course
2016 ACFA Multimedia Sound Designer / Sound Technician
2020 Audio Workshop Sound Designer : specialization video game

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