Official website
Youtube

Experience

Professional

Specializes in:

Game audio

Other skills

Field recording, SFX library creation, Audio editing

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Soundlister

FAQ, About

About

Sound designer | USA | California

I am a Sound Designer at Insomniac Games and Sony PDSG. I graduated Valedictorian from Full Sail University in 2012. Since then, I have worked on 7 AAA game titles and 4 indie games. I also freelance and create SFX libraries, field record, and sound design custom sounds for clients. When I am not working on something related to audio…I play video games.

Credits

Year Project name Client Role
2013 NCAA 14 EA Sports Audio Artist Intern
2013 Madden 25 (Gen3) EA Sports Audio Artist I
2014 Madden 25 (Gen4) EA Sports Audio Artist I
2014 Madden Mobile Season 1 EA Sports Audio Artist I
2014 Madden 15 EA Sports Audio Artist II
2015 Madden Mobile Season 2 EA Sports Audio Artist II
2015 PGA Tour EA Sports Audio Artist II
2015 Madden 16 EA Sports Audio Artist II
2016 Madden 17 EA Sports Audio Artist II
2013 Gelatennis Depth First Games Audio Lead
2015 Rally Copters Depth First Games Audio Lead
2013 BaZ Fractal Fox Sound Designer
2017 Killing Floor: Incursion Tripwire Interactive Sound Designer
2016-2017 Rising Storm: Vietnam Tripwire Interactive Sound Designer
2018-2019 Killing Floor 2 Tripwire Interactive Sound Designer
2019 Maneater Tripwire Interactive Sound Designer

Awards

Year Award Awarded for
2015 EA Global Audioworks MVP Finalist Audio excellence across multiple titles
2012 Valedictorian Highest GPA in graduating class.
2012 Course Director Award – Advanced Audio Workstations Demonstrated excellence and high levels of professionalism.
2012 Course Director Award – Advanced Audio Post Production Demonstrated excellence and high levels of professionalism.

Education

Year School Course
2008 West Virginia University Bachelor of Science in Multidisciplinary Studies
2012 Full Sail University Bachelor of Science in Recording Arts

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