Official website
Facebook
Twitter
Soundcloud
Youtube

Experience

Professional

Specializes in:

Game audio

Other skills

Field recording, SFX library creation, Audio editing

Contact Ryan See

Contact artist
First
Last
Sending

You need to login or register to bookmark/favorite this content.

Soundlister

FAQ, About

About

Sound designer | Zombot Audio | USA | Florida

I am a Sound Designer at Tripwire Interactive. I graduated Valedictorian from Full Sail University in 2012. Since then, I have worked on 7 AAA game titles and 4 indie games. On the side, I run Zombot Audio. There I create SFX libraries, field record, and sound design custom sounds for clients. When I am not working on something related to audio…I play video games.

Credits

Year Project name Client Role
2013 NCAA 14 EA Sports Audio Artist Intern
2013 Madden 25 (Gen3) EA Sports Audio Artist I
2014 Madden 25 (Gen4) EA Sports Audio Artist I
2014 Madden Mobile Season 1 EA Sports Audio Artist I
2014 Madden 15 EA Sports Audio Artist II
2015 Madden Mobile Season 2 EA Sports Audio Artist II
2015 PGA Tour EA Sports Audio Artist II
2015 Madden 16 EA Sports Audio Artist II
2016 Madden 17 EA Sports Audio Artist II
2013 Gelatennis Depth First Games Audio Lead
2015 Rally Copters Depth First Games Audio Lead
2013 BaZ Fractal Fox Sound Designer

Awards

Year Award Awarded for
2015 EA Global Audioworks MVP Finalist Audio excellence across multiple titles
2012 Valedictorian Highest GPA in graduating class.
2012 Course Director Award – Advanced Audio Workstations Demonstrated excellence and high levels of professionalism.
2012 Course Director Award – Advanced Audio Post Production Demonstrated excellence and high levels of professionalism.

Education

Year School Course
2008 West Virginia University Bachelor of Science in Multidisciplinary Studies
2012 Full Sail University Bachelor of Science in Recording Arts

Share this portfolio