Experience
ProfessionalOther skills
Composition, Game audio integration, dialog productio, field recordingHighlighted references
• Anno 1800 – Ubisoft• Horizon: Zero Dawn – Guerrilla Games
• Trine 3 & 4 – Frozenbyte
Contact Matt Dear
About
Sound designer | Matt Dear Game Audio | UKI’m a Sound Designer, Composer, Dialog Producer and Audio Implementor based in London, UK. I’ve been working in the games industry for 5 years, both as a freelancer and in-house at OMUK, a world-class game dialog studio. During this time I’ve worked on many, many projects, from the smallest indie to the heftiest of AAA titles, performing a variety of audio roles. Using my industry expertise and wide network, I am a one-stop shop for all things audio.
I am currently looking for new projects, so if you like what you hear, please get in touch. You can find my portfolio and more information about me on my website.
https://www.mattdear.com
Credits
Year | Project name | Client | Role |
---|---|---|---|
2018 | Unknown Fate | Marslit Games | Sound Designer |
2016 | Folk Tale | Games Foundry | Sound Designer |
2015-16 | Medikidz Explore | Adrian Raudaschl – Medikidz | Sound Designer, Composer |
2015-16 | Clicker Guild | Fox Dawn | Sound Designer |
2015 | Rising Legends | Robert Hendrix | Sound Designer |
2020 | Hero Of Empire | Bravestars Games | Sound Designer, Composer, VO Producer |
2019 | Anno 1800 | Ubisoft | Recording Engineer, Dialog Editor |
2019 | Horizon Zero Dawn | Guerrilla games | Dialog Editor |
2019 | Warhammer Vermintide 2 | Fatshark | Recording Engineer, Dialog Editor |
2019 | Trine 4 | Frozenbyte | Recording Engineer, Dialog Editor |
Education
Year | School | Course |
---|---|---|
2014 | Brighton Institute Of Modern Music/University Of Sussex | Professional Musicianship |
2015 | Berklee Online | Game Audio Production With Wwise |