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Specializes in:

Game audio

Other skills

Adaptive Music Composition, Middleware implementation

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FAQ, About

About Ryan Williams

Sound designer | UK

• Audio design and music composition for mobile and current generation console games.
• Foley recording and editing, in field and studio setups.
• Middleware implementation of dynamic SFX and reactive music.
• Unity Master Audio implementation.
• Adept at creating high quality sound effects to specification and tight deadlines.
• Usage of numerous DAW packages including Logic/Reason/Kontakt.
• Mixing/mastering as part of implementation workflow.
• Parameter reactive audio system design.
• Dialogue recording/editing and directing voice talent.
• Experience with sound to picture.


Year Project name Client Role
2017 Kroko Bongo FortuneFish Sound Designer/Adaptive Music Composer
2015 Cat Logic FortuneFish Sound Designer/Composer
2014 That Bouncy Thing FortuneFish Sound Designer/Composer


Year School Course
2012 Bournemouth University MA in Creative Media Production/Education
2004 De Montfort University BA Hons Multimedia Design (Games Specialism)

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