Experience
ProfessionalOther skills
Adaptive Music Composition, Middleware implementationContact Ryan Williams
About Ryan Williams
Sound designer | UKβ’ Audio design and music composition for mobile and current generation console games.
β’ Foley recording and editing, in field and studio setups.
β’ Middleware implementation of dynamic SFX and reactive music.
β’ Unity Master Audio implementation.
β’ Adept at creating high quality sound effects to specification and tight deadlines.
β’ Usage of numerous DAW packages including Logic/Reason/Kontakt.
β’ Mixing/mastering as part of implementation workflow.
β’ Parameter reactive audio system design.
β’ Dialogue recording/editing and directing voice talent.
β’ Experience with sound to picture.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2017 | Kroko Bongo | FortuneFish | Sound Designer/Adaptive Music Composer |
| 2015 | Cat Logic | FortuneFish | Sound Designer/Composer |
| 2014 | That Bouncy Thing | FortuneFish | Sound Designer/Composer |
Education
| Year | School | Course |
|---|---|---|
| 2012 | Bournemouth University | MA in Creative Media Production/Education |
| 2004 | De Montfort University | BA Hons Multimedia Design (Games Specialism) |









