
Experience
ProfessionalOther skills
Game audio integration, Field recording, FMOD, Unity 3D, FoleyHighlighted references
β’ War Thunderβ’ New Union (cancelled)
β’ Inversion
Contact Sergey Ryazanov
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About Sergey Ryazanov
Sound designer | Gaijin Entertainment | RussiaWorking as in-house sound designer, voice over director, field recordist and musician since 2008. My main love is the Game Audio for PC/MAC/PS4/XBOX/iOS/Android platforms. Founder of music project “Liquid Blasted” (style: techno hardcore) since 2003 which has lot of vinyl and cd releases at major labels in Europe & USA.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2011…- now | War Thunder | Gaijin Entertainment | Sound designer, Implementation, Dialogue editor |
| 2012 | Inversion | Saber Interactive | Sound designer, Foley artist |
| 2012 | Blades Of Time | Gaijin Entertainment | Sound designer, Foley artist, Dialogue editor, Implementation |
| 2012 | Birds of Steel | Gaijin Entertainment | Sound designer, Dialogue editor, Implementation |
| 2012 | Deep Black | Biart | Sound designer, Foley artist, Field recordist, Implementation |
| 2010 | Allods Online | Mail.ru | Sound designer, Foley artist, Field recordist, Implementation |
| 2009 | Disciples III | Akella | Sound designer |
Awards
| Year | Award | Awarded for |
|---|---|---|
| 2013 | KRI Conf (Russian Gamedev Conference) – Best sound | War Thunder |
Education
| Year | School | Course |
|---|---|---|
| 2006 | Moscow State Institute of Radio Engineering, Electronics and Automation (Technical University) | industrial electronics |










