
Experience
ProfessionalOther skills
Sound Design, Fmod and Wwise, Unity and Unreal EngineContact Siarhei Kutuzau
About Siarhei Kutuzau
Sound designer | USAI’m a game audio designer and sound producer with more than 6 years of experience in game development. I’ve led the audio on over 10 shipped titles, including Hero Wars: Alliance (180M+ downloads, $1.7B revenue) and Knock on the Coffin Lid. My work covers sound direction, adaptive audio systems, and real-time implementation in FMOD, Wwise, MetaSounds, Unreal Engine, and Unity.
I also built a custom internal sound library at Nexters that streamlined production across multiple game teams. I’m a member of the Game Audio Network Guild (G.A.N.G.) and have served as a judge at DevGAMM Awards. Recently, I’ve been exploring the sensory and emotional potential of sound through experimental audio-driven game concepts.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2024 | Knock on the coffin Lid | Redboon | Audio Director |
2021-2025 | Hero Wars: Alliance | Nexters | Sound Producer |