https://youtu.be/RNnvf4tfH88
Official website

Experience

Professional

Specializes in:

Game audio

Other skills

Sound Design, Fmod and Wwise, Unity and Unreal Engine

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Soundlister

FAQ, About

About Siarhei Kutuzau

Sound designer | USA

I’m a game audio designer and sound producer with more than 6 years of experience in game development. I’ve led the audio on over 10 shipped titles, including Hero Wars: Alliance (180M+ downloads, $1.7B revenue) and Knock on the Coffin Lid. My work covers sound direction, adaptive audio systems, and real-time implementation in FMOD, Wwise, MetaSounds, Unreal Engine, and Unity.

I also built a custom internal sound library at Nexters that streamlined production across multiple game teams. I’m a member of the Game Audio Network Guild (G.A.N.G.) and have served as a judge at DevGAMM Awards. Recently, I’ve been exploring the sensory and emotional potential of sound through experimental audio-driven game concepts.

Credits

Year Project name Client Role
2024 Knock on the coffin Lid Redboon Audio Director
2021-2025 Hero Wars: Alliance Nexters Sound Producer

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