
Experience
ProfessionalOther skills
Game audio integration, audio editing, audio mixing, voice designHighlighted references
• Clair Obscur: Expedition 33 – Sandfall Interactive• Big Helmet Heroes – Exalted Studio
• Unannounced Project – La Maison des Syol
Contact William Dupis
About
Sound designer | FranceHello and welcome to my profile page!
My name is William Dupis, I’m a Freelance Sound Designer and I’ve been working in the video game industry since 2020.
In addition, I specialise in linear media and post-production content as a Sound Technician/Editor.
The main professional projects I have worked on are Clair Obscur: Expedition 33 developed by Sandfall, Big Helmet Heroes developed by Exalted Studio and Elypse developed by Hot Chili Games.
I’m passionate with my profession, music, video game and undoubtedly all that encompasses sound.
I offer my services for all audio-related aspects of video games.
I have been working with independent studios and double-A projects since 4+ years.
My work covers everything from sound design to audio implementation and integration.
I work with Unreal and Unity game engines and I manage audio using Wwise and FMOD middlewares, or in-engine using Unreal Engine’s native audio tools or Unity’s scripting.
I also offer my services for linear media, such as sound editing, sound mixing, and cinematic sound design.
Feel free to get in touch!
Credits
Year | Project name | Client | Role |
---|---|---|---|
2025 | Clair Obscur: Expedition 33 | Sandfall Interactive | Sound Designer (additional) |
2025 | Big Helmet Heroes | Exalted Studio | Sound Designer |
2025 | Big Helmet Heroes | Exalted Studio | Voice Acting |
2023 | Elypse | Hot Chili Games | Special Thanks (Sound Designer) |
Education
Year | School | Course |
---|---|---|
2020 | Audio Workshop | Professional training in sound design and game audio integration for video games at Audio Workshop. |
2018 | ACFA Multimédia | Bachelor’s studies in Sound Technician / Sound Design |