
Experience
VeteranOther skills
Sound Design, Audio Integration, Adaptive Music Systems, MixingHighlighted references
• Stranger Things The Game• Shadowgate (2014 Remake)
• Insurgency
Contact Rich Douglas
About Rich Douglas
Composer | Rich Douglas Music LLC | USA | Texas​Hi — I’m Rich Douglas. I compose cinematic, emotion-driven music for games — pieces that don’t just fill space, but tell stories, evoke mood, and stay with you long after playing.
​Over the past 20 years, I’ve scored titles like Shadowgate VR, Insurgency, Stranger Things: The Game, and Lifeless Moon. My goal is always the same: to create immersive soundscapes that adapt with gameplay and deepen the player’s connection to each moment. I was once the audio director at Paradigm Entertainment (a THQ company), and have worked alongside a ton of dev teams and filmmakers to help shape their vision musically — experiences that have sharpened my ability to deliver on tight deadlines and high expectations.
​I earned my credentials at the Guildhall at SMU (Cohort 2), concentrating on game design and audio. I bring flexibility to every job, combining orchestral, electronic, and cultural influences to craft something uniquely resonant. Whether it’s sweeping strings or subtle textures, my focus is on pushing boundaries and elevating the emotional experience.
So, if you’re looking for music that adapts, inspires, and amplifies your game’s world — let’s talk.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2025 | Lifeless Moon | Lifeless Worlds Studios | Composer |
2025 | Shadowgate 2 | Forever Entertainment | Composer, Sound Designer |
2022 | Shadowgate VR | Zojoi | Composer |
2019 | Everreach Project Eden | Elder Games | Composer |
Education
Year | School | Course |
---|---|---|
2003 | The Guildhall at SMU | Level Design / Audio |