
Experience
ProfessionalOther skills
Composing, Game audio integration, Game developmentHighlighted references
• Pine Drake – these folks are a joy to work with. I love their aesthetics and gameplay, and I love being able to contribute to their experiences.• Monolithic was a fun project for me – I was tasked with a total audio overhaul of an RTS/MOBA-style game. It was a great exploratory project for me.
• Load Roll Die was fun in that I had a small role to play – a limited contribution to an existing soundtrack. I got to fit in, but stand out.
Contact Alexander Stewart
About
Sound designer | Independent Contractor | USA | New HampshireI’m a game developer!
I’m a folk musician, sound designer, composer, game designer, and programmer. My most recent work has been in composition and in AR / computer vision.
I love the collaborative nature of creating audio for game projects, and my workflow revolves around a constant stream of demos and plenty of opportunities for feedback and requests.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2020 | Apotheker | Pine Drake | Composer, Sound Designer |
2021 | The Phantom Keeper Demo | Pine Drake | Sound Designer |
2020 | Monolithic | Fowl Machinations | Sound Designer, Composer |
2021 | Load Roll Die | ToothPike Games | Composer |
Education
Year | School | Course |
---|---|---|
2019 | Rensselaer Polytechnic Institute | Games and Simulation Arts and Sciences |