Experience
ProfessionalOther skills
Composition, Game Audio Integration, VR/AR, Audio ProgrammingContact Double Shot Audio
About Double Shot Audio
Sound designer | Double Shot Audio | GermanyAt Double Shot Audio, we know that you want to make unique and memorable games. In order to do that, you need to partner with an audio team that understands your vision and can translate it into great sound.
However, creating sound effects and music is only half of the job. Audio assets that don’t fit into the technical framework of your project aren’t practical and can waste precious time during implementation. We believe the best games are a result of the perfect marriage between art and technology. If you’re missing one, you’re missing both.
We understand how difficult it is to achieve a good balance between the creative and the technical. That’s why we built a one-of-a-kind audio team that values these two elements equally.
Here’s how we work:
1. Call Us – Schedule a call to discuss your game and see whether we’re a good fit for your project
2. Custom Plan – We create a custom plan for the creative and technical needs of your game
3. Get to Work – You sit back while we take care of everything
Schedule a call with us today and in the meantime, visit our website for more info.
With Double Shot Audio, you can stop worrying about who to trust with your game and start feeling confident with a team that can translate your vision into beautiful sound.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2019 | Flying VR Experience | Audi | Sound Design, Music Composition, Implementation |
2018 | Leisure Suit Larry: Wet Dreams Don’t Dry | Assemble Entertainment | Sound Design, Implementation |
2020 | Ghost Patrol VR | Vertigo Games | Sound Design, Implementation |
2020 | Leisure Suit Larry: Wet Dreams Dry Twice | Assemble Entertainment | Sound Design, Implementation |
2021 | Reclamation | Hat Hair Games | Sound Design, Implementation |
Education
Year | School | Course |
---|---|---|
2017 | Hamburg University of Applied Sciences | Master of Arts / Sound Design for Virtual Environments |
2011 | Berklee College of Music | Bachelor of Music / Contemporary Composition and Production |