Experience
ProfessionalOther skills
Game Audio Implementation, Foley, Sound Editing, Re-Recording MixerContact Benjamin Beausoleil
About
Sound designer | USA | CaliforniaI have been working professionally as a sound designer, audio engineer, and educator for the past fifteen years. Throughout my career, I have designed and implemented sounds for video games, recorded, mixed, and mastered dozens of commercial releases, been featured in Mix Magazine, worked as the production manager for a music venue in Washington D.C., edited podcasts, and toured the country as a live sound engineer.
Most recently, I had the privilege of serving as a remote sound designer for Astral Clocktower Studios, a female-led game development company, where I collaborated with an international team and multiple departments to create the audio assets and implementation systems for their inaugural game Kristala (using middleware Wwise and game engine Unreal Engine.) Currently, I am the sound designer and editor for The Daily Rally podcast by Outside Magazine, where I work with producers to create immersive short stories using narrative sound design.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2023 | The Daily Rally Podcast | Outside Magazine | Sound Designer, Audio Editor |
2021-2023 | Kristala | Astral Clocktower Studios | Sound Designer |
Awards
Year | Award | Awarded for |
---|---|---|
2011 | Magna Cum Laude |
Education
Year | School | Course |
---|---|---|
2011 | SUNY Purchase College | Studio Production |
2022 | American University | Audio Technology |