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A Sound Effect

Experience

Veteran

Specializes in:

Game audio

Other skills

Field recordist

Highlighted references

• Splinter cell
• Life is strange
• Ghost recon

Contact Frederic Devanlay

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Soundlister

FAQ, About

About Frederic Devanlay

Sound designer | Big wheels studio/Red libraries | France

Sound designer for video games, films for over 20 years and co-founder of Red libraries
Sound libraries for Zero G, SoundMorph, Bigfish audio : Cyberstorm, Future weapons, Altered reality, Deep impact, Perception, Matter mayhem, Solarsky…

Credits in game :
Dishonored 2
Life is Strange
Watch dogs
Splinter cell
Far cry
Ghost recon future soldiers
Remeber me
The Crew…/…

Credits

Year Project name Client Role
2015 Life is strange Dontnod Audio artist
2008 Splinter cell Double agent and Pandora tomorrow Ubisoft Audio artist, Foley artist
2008 Farcry 2 Ubisoft Sound designer (Vehicle engines and foley)
2008 Ghost recon advanced warfighter Ubisoft Sound designer and foley artist
2012 Watch dogs Ubisoft Sound designer
2007 Dark Messiah Arkane sound designer
2010 Heroes of Might&Magic Ubisoft sound designer
2007 Splinter cell Pandora tomorrow Ubisoft sound designer
2013 Mars war logs Spider games voice recorder
2003 Rayman Ubisoft sound designer
2005 Rainbow six (Vegas) Ubisoft sound designer (Trailers)
2010 Ruse Eugen system sound designer (Cutscenes)
2009 Devil’s flower sound designer
2011 Dias de gracias sound designer
2016 The Model Field recordist
1995 Atlantis 2 Cryo sound designer
1993 Guardian of darkness Cryo Composer
2015 The crew Ivory tower sound designer (Trailer)
2016 Dishonored 2 Arkane studios sound designer, field recordist

Awards

Year Award Awarded for
2015 FS awards Best soundtrack and sound design for Life is strange
2008 Gang awards nomination Best sound design of the year (Ghost recon AW)
2008 BAFTA nomination Best sound design (Ghost recon AW)
2007 Gang awards nomination Best sound design of the year (Splinter cell)

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